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The authors compare the use of two formats for requesting an object in informal everyday interaction: imperatives, common in our Polish data, and second-person polar questions, common in our English data. Imperatives and polar questions are selected in the same interactional “home environments” across the languages, in which they enact two social actions: drawing on shared responsibility and enlisting assistance, respectively. Speakers across the languages differ in their choice of request format in “mixed” interactional environments that support either. The finding shed light on the orderly ways in which cultural diversity is grounded in invariants of action formation.
This article advocates an understanding of ‘positioning’ as a key to the analysis of identities in interaction within the methodological framework of conversation analysis. Building on research by Bamberg, Georgakopoulou and others, a performative, interaction-based approach to positioning is outlined and compared to membership categorization analysis. An interactional episode involving mock stories to reveal and reproach an inadequate identity-claim of a co-participant is analysed both in terms of practices of membership categorization and positioning. It is concluded that membership categorization is a core element of positioning. Still, positioning goes beyond membership categorization in a) revealing biographical dimensions accomplished by narration and b) by uncovering implicit performative claims of identity, which are not established by categorization or description.
"Standard language" is a contested concept, ideologically, empirically and theoretically. This is particularly true for a language such as German, where the standardization of the spoken language was based on the written standard and was established with respect to a communicative situation, i.e. public speech on stage (Bühnenaussprache), which most speakers never come across. As a consequence, the norms of the oral standard exhibit many features which are infrequent in the everyday speech even of educated speakers. This paper discusses ways to arrive at a more realistic conception of (spoken) standard German, which will be termed "standard usage". It must be founded on empirical observations of speakers linguistic choices in everyday situations. Arguments in favor of a corpus-based notion of standard have to consider sociolinguistic, political, and didactic concerns. We report on the design of a large study of linguistic variation conducted at the Institute for the German Language (project "Variation in Spoken German", Variation des gesprochenen Deutsch) with the aim of arriving at a representative picture of "standard usage" in contemporary German. It systematically takes into account both diatopic variation covering the multi-national space in which German an official language, and diastratic variation in terms of varying degrees of formality. Results of the study of phonetic and morphosyntactic variation are discussed. At least for German, a corpus-based notion of "standard usage" inevitably includes some degree of pluralism concerning areal variation, and it needs to do justice to register-based variation as well.
Based on German speaking data from various activity types, the range of multimodal resources used to construct turn-beginnings is reviewed. It is claimed that participants in talk-in-interaction need to deal with four tasks in order to construct a turn which precisely fits the interactional moment of its production:
1. Achieve joint orientation: The accomplishment of the socio-spatial prerequisites necessary for producing a turn which is to become part of the participants’ common ground.
2. Display uptake: Next speaker needs to display his/her understanding of the interaction so far as the backdrop on which the production of the upcoming turn is based.
3. Deal with projections from prior talk: The speaker has to deal with projections which have been established by (the) previous turn(s) with respect to the upcoming turn.
4. Project properties of turn-in-progress: The speaker needs to orient the recipient to properties of the turn s/he is about to produce.
Turn-design thus can be seen to be informed by tasks related to the multimodal, embodied, and interactive contingencies of online-construction of turns. The four tasks are ordered in terms of prior tasks providing the prerequisite for accomplishing a later task.