Computerlinguistik
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This paper describes general requirements for evaluating and documenting NLP tools with a focus on morphological analysers and the design of a Gold Standard. It is argued that any evaluation must be measurable and documentation thereof must be made accessible for any user of the tool. The documentation must be of a kind that it enables the user to compare different tools offering the same service, hence the descriptions must contain measurable values. A Gold Standard presents a vital part of any measurable evaluation process, therefore, the corpus-based design of a Gold Standard, its creation and problems that occur are reported upon here. Our project concentrates on SMOR, a morphological analyser for German that is to be offered as a web-service. We not only utilize this analyser for designing the Gold Standard, but also evaluate the tool itself at the same time. Note that the project is ongoing, therefore, we cannot present final results.
So far, comprehensive grammar descriptions of Northern Sotho have only been available in the form of prescriptive books aiming at teaching the language. This paper describes parts of the first morpho-syntactic description of Northern Sotho from a computational perspective (Faaß, 2010a). Such a description is necessary for implementing rule based, operational grammars. It is also essential for the annotation of training data to be utilised by statistical parsers. The work that we partially present here may hence provide a resource for computational processing of the language in order to proceed with producing linguistic representations beyond tagging, may it be chunking or parsing. The paper begins with describing significant Northern Sotho verbal morpho-syntactics (section 2). It is shown that the topology of the verb can be depicted as a slot system which may form the basis for computational processing (section 3). Note that the implementation of the described rules (section 4) and also coverage tests are ongoing processes upon that we will report in more detail at a later stage.
This paper reports about current practice in a staged approach to the introduction of NLP principles and techniques for students of information science (IIM) and of international communication and translation (ICT) as part of their curricula. As most of these students are rather not familiar with computer science or, in the case of IIM students, linguistics, we see them as comparable with students of the humanities. We follow a blended learning strategy with lectures, online materials, tutorials, and screencasts. In the first two terms, we focus on linguistics and its formalisation, NLP tools and applications are then introduced from the third term on. The lectures are combined with tutorials and - since the summer term 2017 - with a set of screencasts.
Automatic summarization systems usually are trained and evaluated in a particular domain with fixed data sets. When such a system is to be applied to slightly different input, labor- and cost-intensive annotations have to be created to retrain the system. We deal with this problem by providing users with a GUI which allows them to correct automatically produced imperfect summaries. The corrected summary in turn is added to the pool of training data. The performance of the system is expected to improve as it adapts to the new domain.
Preface
(2020)
Preface
(2019)
In this paper we present work in developing a computerized grammar for the Latin language. It demonstrates the principles and challenges in developing a grammar for a natural language in a modern grammar formalism. The grammar presented here provides a useful resource for natural language processing applications in different fields. It can be easily adopted for language learning and use in language technology for Cultural Heritage like translation applications or to support post-correction of document digitization.
Content
1 Predicting learner knowledge of individual words using machine learning
Drilon Avdiu, Vanessa Bui, Klára Ptacinová Klimci´ková
2 Automatic Generation and Semantic Grading of Esperanto Sentences in a Teaching Context
Eckhard Bick
3 Toward automatic improvement of language produced by non-native language learners
Mathias Creutz, Eetu Sjöblom
4 Linguistic features and proficiency classification in L2 Spanish and L2 Portuguese
Iria del Ri´o
5 Integrating large-scale web data and curated corpus data in a search engine supporting German literacy education
Sabrina Dittrich, Zarah Weiss, Hannes Schröter, Detmar Meurers
6 Formalism for a language agnostic language learning game and productive grid generation
Sylvain Hatier, Arnaud Bey, Mathieu Loiseau
7 Understanding Vocabulary Growth Through An Adaptive Language Learning System
Elma Kerz, Andreas Burgdorf, Daniel Wiechmann, Stefan Meeger,Yu Qiao, Christian Kohlschein, Tobias Meisen
8 Summarization Evaluation meets Short-Answer Grading
Margot Mieskes, Ulrike Padó
9 Experiments on Non-native Speech Assessment and its Consistency
Ziwei Zhou, Sowmya Vajjala, Seyed Vahid Mirnezami
10 The Impact of Spelling Correction and Task Context on Short Answer Assessment for Intelligent Tutoring Systems
Ramon Ziai, Florian Nuxoll, Kordula De Kuthy, Björn Rudzewitz, Detmar Meurers
Content
1 Substituto - A Synchronous Educational Language Game for Simultaneous Teaching and Crowdsourcing
Marianne Grace Araneta, Gülsen Eryigit, Alexander König, Ji-Ung Lee, Ana Luís, Verena Lyding, Lionel Nicolas, Christos Rodosthenous and Federico Sangati
2 The Teacher-Student Chatroom Corpus
Andrew Caines, Helen Yannakoudakis, Helena Edmondson, Helen Allen, Pascual Pérez-Paredes, Bill Byrne and Paula Buttery
3 Polygloss - A conversational agent for language practice
Etiene da Cruz Dalcol and Massimo Poesio
4 Show, Don’t Tell: Visualising Finnish Word Formation in a Browser-Based Reading Assistant
Frankie Robertson
MULLE is a tool for language learning that focuses on teaching Latin as a foreign language. It is aimed for easy integration into the traditional classroom setting and syllabus, which makes it distinct from other language learning tools that provide standalone learning experience. It uses grammar-based lessons and embraces methods of gamification to improve the learner motivation. The main type of exercise provided by our application is to practice translation, but it is also possible to shift the focus to vocabulary or morphology training.