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In workplace settings, skilled participants cooperate on the basis of shared routines in smooth and often implicit ways. Our study shows how interactional histories provide the basis for routine coordination. We draw on theater rehearsals as a perspicuous setting for tracking interactional histories. In theater rehearsals, the process of building performing routines is in focus. Our study builds on collections of consecutive performances of the same instructional task coming from a corpus of video-recordings of 30 h of theater rehearsals of professional actors in German. Over time, instructions and their implementations are routinely coordinated by virtue of accumulated shared interactional experience: Instructions become shorter, the timing of responses becomes increasingly compacted and long negotiations are reduced to a two-part sequence of instruction and implementation. Overall, a routine of how to perform the scene emerges. Over interactional histories, patterns of projection of next actions emanating from instructions become reliable and can be used by respondents as sources for anticipating and performing relevant next actions. The study contributes to our understanding of how shared knowledge and routines accumulate over shared interactional experiences in publicly performed and reciprocally perceived ways and how this impinges on the efficiency of joint action.
Theater rehearsals are (usually) confronted with the problem of having to transform a written text into an audio-visual, situated and temporal performance. Our contribution focuses on the emergence and stabilization of a gestural form as a solution for embodying a certain aesthetic concept which is derived from the script. This process involves instructions and negotiations, making the process of stabilization publicly and thus intersubjectively accessible. As scenes are repeatedly rehearsed, rehearsals are perspicuous settings for tracking interactional histories. Based on videotaped professional theatre interactions in Germany, we focus on consecutive instances of rehearsing the same scene and trace the interactional history of a particular gesture. This gesture is used by the director to instruct the actors to play a particular aspect of a scene adopting a certain aesthetic concept. Stabilization requires the emergence of shared knowledge. We will show the practices by which shared knowledge is established over time during the rehearsal process and, in turn, how the accumulation of knowledge contributes to a change in the interactional practices themselves. Specifically, we show how a gesture emerges in the process of developing and embodying an aesthetic concept, and how this gesture eventually becomes a sign that refers to and evokes accumulated knowledge. At the same time, we show how this accumulated knowledge changes the instructional activities in the rehearsal process. Our study contributes to the overall understanding of knowledge accumulation in interaction in general and in theater rehearsals in particular. At the same time, it is devoted to the central importance of gestures in theater, which are both a means and a product of theatrical staging.
In workplace settings, skilled participants cooperate on the basis of shared routines in smooth and often implicit ways. Our study shows how interactional histories provide the basis for routine coordination. We draw on theater rehearsals as a perspicuous setting for tracking interactional histories. In theater rehearsals, the process of building performing routines is in focus. Our study builds on collections of consecutive performances of the same instructional task coming from a corpus of video-recordings of 30 h of theater rehearsals of professional actors in German. Over time, instructions and their implementations are routinely coordinated by virtue of accumulated shared interactional experience: Instructions become shorter, the timing of responses becomes increasingly compacted and long negotiations are reduced to a two-part sequence of instruction and implementation. Overall, a routine of how to perform the scene emerges. Over interactional histories, patterns of projection of next actions emanating from instructions become reliable and can be used by respondents as sources for anticipating and performing relevant next actions. The study contributes to our understanding of how shared knowledge and routines accumulate over shared interactional experiences in publicly performed and reciprocally perceived ways and how this impinges on the efficiency of joint action.
In theater as a bodily-spatial art form, much emphasis is placed on the way actors perform movements in space as an important multimodal resource for creating meaning. In theater rehearsals, movements are created in series of directors' instructions and actors' implementations. Directors' instructions on how to conduct a movement often draw on embodied demonstrations in contrast to verbal descriptions. For instance, to instruct an actress to act like a school girl a director can use depictive (he demonstrates the expected behavior) instead of descriptive (“can you act like a school girl”) means. Drawing on a corpus of 400 h video recordings of rehearsal interactions in three German professional theater productions, from which we selected 265 cases, we examine ways to instruct movement-based actions in theater rehearsals. Using a multimodally extended ethnomethodological-conversation analytical approach, we focus on the multimodal details that constitute demonstrations as complex action types. For the present article, we have chosen nine instances, through which we aim to illuminate (1) The difference in using embodied demonstrations versus verbal descriptions to instruct; (2) typical ways directors combine verbal descriptions with embodied demonstrations in their instructions. First, we ask what constitutes a demonstration and what it achieves in comparison to verbal descriptions. Using a typical case, we illustrate four characteristics of demonstrations that all of the cases we studied share. Demonstrations (1) are embedded in instructional activities; (2) show and do not tell; (3) are responded to by emulating what was shown; (4) are rhetorically shaped to convey the instruction's focus. However, none of the 265 demonstrations we investigated were produced without verbal descriptions. In a second step we therefore ask in which typical ways verbal descriptions accompany embodied demonstrations when directors instruct actors how to play a scene. We distinguish four basic types. Verbal descriptions can be used (1) to build the demonstration itself; (2) to delineate a demonstration verbally within an instruction; (3) to indicate positive (what should be done) and negative (what should be avoided) versions of demonstrations; (4) as an independent means to describe the instruction's focus in addition to the demonstration. Our study contributes to research on how embodied resources are used to create meaning and how they combine with and depend on verbal resources.
In so-called Let’s Plays, video gaming is presented and verbally commented by Let’s Players on the internet for an audience. When only watched but not played, the most attractive features of video games, immersion and interactivity, get lost – at least for the internet audience. We assume that the accompanying reactions (transmitted via a so-called facecam) and verbal comments of Let’s Players on their game for an audience contribute to an embodiment of their avatars which makes watching a video game more attractive. Following an ethnomethodological conversation analytical (EMCA) approach, our paper focusses on two practices of embodying avatars. A first practice is that Let’s Players verbally formulate their actions in the game. By that, they make their experiences and the 'actions' of avatars more transparent. Secondly, they produce response cries (Goffman) in reaction to game events. By that, they enhance the liveliness of their avatars. Both practices contribute to a co-construction of a specific kind of (tele-)presence.
Taking the use of the esthetic term wabi sabi (Japanese compound noun) in a series of German- and English-language theater rehearsals as an example, this article studies the emergence of shared meanings and uses of an expression over an interactional history. We track how shared understandings and uses of wabi sabi develop over the course of a series of theater rehearsals. We focus on the practices by which understandings of wabi sabi are displayed, adopted, and negotiated. We discuss complexities and intransparencies of the manifestation of common ground in multiparty interactions and its relationship to the emergence of routine uses of the expression. Data are in English and German with English translation.
Directing, negotiating and planning: 'Aus Spiel' ('for play') in children's pretend joint play
(2021)
We are interested in how children organize joint pretend play. In this kind of play, children create an invented world by transforming matters of the real world into matters of a fictional world (e.g., pretending to be a 'giant' or treating a particular spatial area as a 'witch's kitchen'). Since there are no rules and no script, every next step in the game is an improvisation designed here and now. Children engaged in free play have equal rights to determine what should happen next. For that reason, they have to negotiate next steps. We are interested in a particular expression that children often use in joint play: aus Spaß/Spiel ('for fun' or 'for play', similar to 'let's pretend'). Based on a corpus of five hours of video recordings of two pairs of twins (the younger children are between 3 and 5 years old, the older ones are 8 years old), we show that children regularly use aus Spiel while playing as a method for shaping the activity. Inventing new events, children try to get their co-players to accept them and act accordingly. In that context, issues of (dis-)alignment and deontic rights become relevant. Here, we are interested in the interactional work that aus Spiel-('let's pretend')-turns do and how co-players respond.
Our study deals with early bodily responses to directives (requests and instructions, i.e., second pair parts [SPPs]) produced before the first pair part (FPP) is complete. We show how early bodily SPPs build on the properties of an emerging FPP. Our focus is on the successive incremental coordination of components of the FPP with components of the SPP. We show different kinds of micro-sequential relationships between FPP and SPP: successive specification of the SPP building on the resources that the FPP makes available, the readjustment or repair of the SPP in response to the emerging FPP, and reflexive micro sequential adaptions of the FPP to an early SPP. This article contributes to our understanding of the origins of projection in interaction and of the relationship between sequentially and simultaneity in interaction. Data are video-recordings from interaction in German.
In Theaterproben entwickeln Beteiligte gemeinsam eine Inszenierung, die zur Aufführung gebracht wird. Ein wesentliches Mittel dazu ist das Vorspielen von Teilen des Stücks und das anschließende Besprechen. Dies geschieht üblicherweise in Rollenteilung: Die Schauspielenden führen Teile des Stücks vor, während die Regie zuschaut und gegebenenfalls interveniert, woran sich Besprechungen anschließen können. Dieser Teil von Theaterproben, in dem abwechselnd vorgespielt und besprochen wird, haben wir Spielprobe genannt (siehe Einleitung zu diesem Themenheft). Eine wesentliche interaktionsorganisatorische Aufgabe von Spielproben besteht für die Beteiligten darin, Schauspielaktivitäten und Besprechungsaktivitäten miteinander zu verzahnen. Dies geschieht durch Transitionspraktiken, die das Spiel entweder unterbrechen oder wieder eröffnen. Der vorliegende Beitrag untersucht Transitionspraktiken in Spielproben als ein konstitutives Moment ihrer interaktiven Organisation. Fokussiert werden Praktiken, die das Spiel unterbrechen, so genannte Interventionen. Nach einer detaillierten Fallanalyse, die eine prototypische Transition vom Spiel ins Besprechen und zurück ins Spiel veranschaulicht (Kap. 4.1/4.2), widmet sich der Rest des Beitrags der Analyse einer Kollektion von Interventionen. Es zeigt sich, dass Interventionen normativen Orientierungen unterliegen und verwendete Praktiken hinsichtlich verschiedener Dimensionen (etwa Ursache/Grund der Intervention) systematisch variieren.
Der Musikclip gehört seit den 1980er Jahren zum Forschungsbereich diverser Disziplinen und gilt Vielen als intermediales Phänomen schlechthin. Als problematisch erweist sich allerdings nach wie vor, dass das klangliche Material des Clips, populäre Musik, eine Herausforderung nicht nur für die Musikwissenschaften darstellt – greifbar wird dies mit Blick auf die anhaltenden Diskussionen um einen adäquaten Begriff der populären Musik. Darüber hinaus gilt Musik allgemein als ‚Sonderfall‘ für den Bereich der Medien-, Sprach- und Kulturwissenschaften, da an ihr weder rein medienästhetische noch kommunikations- und informationstheoretische Begriffe in ausreichender Weise greifen. Die Entwicklung eines transdisziplinär nachvollziehbaren Objektverständnisses des Musikclips bleibt daher desiderabel.
Der Beitrag zum Thema „Bild-Text-Ton-Analysen“ resultiert aus einer intensivierten Begegnung von Medienwissenschaft und Musikwissenschaft. Im Artikel wird die Konstitution von Bedeutung im intermedialen Zusammenspiel von Sprache/Text, Stimme und Musik fokussiert. Dies geschieht auf Grundlage einer näheren Bestimmung der Analysekriterien, die im Hinblick auf den speziellen Fall des popmusikalischen Umgangs mit Sprache erforderlich sind. Ziel ist es, die Bedeutungssedimente von vokaler Performanz im Kontext von populärer Musik offenzulegen. Für die Betrachtung des Musikclips ist dies ein wesentlicher Zwischenschritt. Anhand der Darstellung der klanglich-materiellen Vorprägungen gilt es, die Möglichkeitsbedingungen der (nachträglichen) intermedialen Transformation von Sprache auf die Bildebene auszuloten. In finaler Wendung ist es dann möglich, das inter- bzw. plurimediale Amalgam von Text-Stimme-Musik als Generator von Bedeutungsüberschüssen einzufassen.
Harold Garfinkel, Begründer der Ethnomethodologie, wäre dieses Jahr 100 Jahre alt geworden, seine Studies in Ethnomethodology werden 50 Jahre. Grund genug diesen doppelten Geburtstag mit einer Tagung zur "deutschsprachigen Vorge-schichte, Wirkung und Rezeption des Werkes und der Person zu würdigen" (so der Ankündigungstext zur Tagung), die nicht ganz zufällig in Konstanz stattfand, lange Zeit und nach wie vor eine Hochburg rekonstruktiver Sozialforschung (auch) ethnomethodologischer Prägung. Die Tagung Harold Garfinkel's 'Studies in Ethnomethodolgy' – Fifty Years After vom 26.-28.10.2017 an der Universität Konstanz, ausgerichtet vom Lehrstuhl für Allgemeine Soziologie und Kultursoziologie und organisiert von Jörg Bergmann, Christian Meyer und Erhard Schüttpelz, tat dies in einer gebührlichen und beson-deren Weise: Die acht Kapitel der Studies in Ethnomethodology (im Folgenden kurz Studies), ein Konvolut aus Essays und Artikeln, die 1967 erschienen sind, dienten als Grundlage zur Strukturierung der Tagung und als Ausgangspunkt der einzelnen Vorträge.
Interaktion und Medien
(2017)
This paper attempts a critique of the notion of 'dialogue' in dialogue theory as espoused by Linell, Markova, and others building on Bakhtin’s writings. According to them, human communication, culture, language, and even cognition are dialogical in nature. This implies that these domains work by principles of other-orientation and interaction. In our paper, we reject accepting other-orientation as an a priori condition of every semiotic action. Instead, we claim that in order to be an empirically useful concept for the social sciences, it must be shown if and how observable action is other-oriented. This leads us to the following questions: how can we methodically account for other-orientation of semiotic action? Does other-orientation always imply interaction? Is every human expression oriented towards others? How does the other, as s/he is represented in semiotic action, relate to the properties which the other can be seen to exhibit as indexed by their observable behavior? We study these questions by asking how the orientation towards others becomes evident in different forms of communication. For this concern, we introduce ‘recipient design’, ‘positioning’ and ‘intersubjectivity’ as concepts which allow us to inquire how semiotic action both takes the other into account and, reflexively, shapes him/her as an addressee having certain properties. We then specifically focus on actions and situations in which other-orientation is particularly problematic, such as interactions with children, animals, machines, or communication with unknown recipients via mass media. These borderline cases are scrutinized in order to delineate both limits and constitutive properties of other-orientation. We show that there are varieties of meaningful actions which do not exhibit an orientation towards the other, which do not rest on (the possibility of) interaction with the other or which even disregard what their producer can be taken to know about the other. Available knowledge about the other may be ignored in order to reach interactional goals, e. g. in strategical interactions or for concerns of socialization. If semiotic action is otherorientated, its design depends on how the other is available to and matters for their producer. Other-orientation may build on shared biographical experiences with the other, knowledge about the other as an individual and close attention to their situated conduct. However, other-orientation may also rest on (stereo-)typification with respect to institutional roles or group membership. In any case, others as they are represented in semiotic action can never be just others-as-such, but only othersas-perceived-by-the-actor. We conclude that the strong emphasis which dialogue theories put on otherorientation obscures that other-orientation is neither universal in semiotic action, that it must be distinguished from an interactive relationship, and that the ways in which the other figures in semiotic actions is not homogeneous in any of its most general properties. Instead, there is a huge variation in the ways in which the other can be taken into account. Therefore close scrutiny of how the other precisely figures in a certain kind of semiotic action is needed in order to lend the concept of ‘other-orientation’ empirical substance and a definite sense.
Körper(-Darstellungen) im Reality-TV. Herstellung von Wirklichkeit im und über das Fernsehen hinaus
(2014)
This paper alms to conceptualize the notion of music performance drawing on concepts from the sociology of knowledge and culture respectively the social phenomenology tradition as well as concepts from performance and theatre studies. Thereby music is grasped as a social event Insofar as music needs an intermediating instance to get perceptible as music. In other words: There is no (auditive perceptible) music without making music. Thus music performance can be understood as a sort of node bringing together the different realms of the musical process. This in mind the present paper discusses first music (performance) as action and interaction arguing that music (making) has an immanent tendency to be perceived as performance. Consequently the notion of performance and the Interrelated notion of staging are considered in the second part of the paper showing what is meant with the terms performance and performance frame. These insights lead to the third and last part which discusses the notion of theatricality to identify features specific for music performances and to show that and how music (performance) is best understood as an »artistic« process.
Musikfernsehsender
(2009)
Ziel des vorliegenden Beitrags ist es, auszuloten, wie Sprechen und Handeln, das wir aus dem Alltag kennen, einzuschätzen ist, wenn es im Fernsehen und vor allem im so genannten Reality-TV erscheint. Einen guten Einstieg, diese Problemstellung zu illustrieren, bieten Pannen, wie man sie etwa aus Nachrichtensendungen wie der Tagesschau kennt.
Wie ein Event zum Event wird
(2000)