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This study explores how ‘gatherings’ turn into ‘encounters’ in a virtual world (VW) context. Most communication technologies enable only focused encounters between distributed participants, but in VWs both gatherings and encounters can occur. We present close sequential analysis of moments when after a silent gathering, interaction among participants in a VW is gradually resumed, and also investigate the social actions in the verbal (re-)opening turns. Our findings show that like in face-to-face situations, also in VWs participants often use different types of embodied resources to achieve the transition, rather than rely on verbal means only. However, the transition process in VWs has distinctive characteristics compared to the one in face-to-face situations. We discuss how participants in a VW use virtually embodied pre-beginnings to display what we call encounter-readiness, instead of displaying lack of presence by avatar stillness. The data comprise 40 episodes of video-recorded team interactions in a VW.
Playing videogames is a popular social activity; people play videogames in different places, on different media, in different situations, alone or with partners, online or offline. Unsurprisingly, they thereby share space (physically or virtually) with other playing or non-playing people. The special issue investigates through different contexts and settings how non-players become participants of the gaming interaction and how players and non-players co-construct presence. The introduction provides a problem-related context for the individual contributions and then briefly presents them.
Communicative deviations of respondents in political video interviews in Ukrainian and German
(2021)
The research has the objective to establish the peculiarities of communicative deviations as a cognitive and at the same time discursive phenomenon in Ukrainian- and German-language video interviews from the viewpoint of respondents. The procedure of the research involves the integrated application of methods and techniques of pragmatics, deviatology and communicative linguistics. A new methodological basis has been developed for the reconstruction of communicative deviations using discourse analysis, namely for the reconstruction of a single event in two discursive environments, determining the communicative context and communication of interview in compared languages. The results of the research allow us to identify the features of communicative deviations in political interviews at the external, internal structural levels and at the situational level. The conclusions of the research indicate that the types of communicative deviations in political video interviews are universal in Ukrainian and German, but reflect national and cultural specifics given the peculiarities of both languages and each linguoculture, as well as existing realias, norms, conventions, maxims and rules of communication.
This study analyzes how participants playing VR games construct co-presence and shared gameplay. The analysis focuses on instances of play where one person is wearing the VR equipment, and other participants are located nearby without the ability to directly interact with the game. We first show how the active player using the VR equipment draws on talk and embodied activity to signal their presence in the shared physical environment, while simultaneously conducting actions in the virtual space, and thus creates spaces for the other participants to take part in gameplay. Second, we describe how other participants draw on the contextual configurations of the moment in displaying co-presence and position themselves as active and consequential co-players. The analysis demonstrates how gameplay can be communicatively constructed even in situations where the participants have differential rights and possibilities to act and influence the game.
Making research data publicly available for evaluation or reuse is a fundamental part of good scientific practice. However, regulations such as copyright law can prevent this practice and thereby hamper scientific progress. In Germany, text-based research disciplines have for a long time been mostly unable to publish corpora made from material outside of the public domain, effectively excluding contemporary works. While there are approaches to obfuscate text material in a way that it is no longer covered by the original copyright, many use cases still require the raw textual context for evaluation or follow-up research. Recent changes in copyright now permit text and data mining on copyrighted works. However, questions regarding reusability and sharing of such corpora at a later time are still not answered to a satisfying degree. We propose a workflow that allows interested third parties to access customized excerpts of protected corpora in accordance with current German copyright law and the soon to be implemented guidelines of the Digital Single Market directive. Our prototype is a very lightweight web interface that builds on commonly used repository software and web standards.
Das Deutsche ist eine der am besten erforschten Sprachen der Welt; weniger bekannt ist, welche Gemeinsamkeiten es mit den europäischen Nachbarsprachen teilt und wo seine Besonderheiten liegen.
Die insgesamt acht Kapitel des Buches stellen prägnant und anhand von anschaulichen Beispielen Wortschatz und Grammatik des Deutschen vor. Dabei verhilft ein Vergleich mit den Optionen etwa im Englischen, Französischen, Polnischen, Ungarischen oder anderen europäischen Sprachen zu einem verschärften Blick. Ausgangspunkt ist dabei ein kurzer Abriss der Facetten von Sprache allgemein sowie die Herleitung der grundlegenden Sprachfunktionen aus einer handlungsbezogenen Perspektive. Die folgenden Kapitel stehen unter Motti wie: „Das Verb – Zeiten, Modi, Szenarios und Inszenierungen“, „Der nominale Bereich – die vielerlei Arten, Gegenstände zu konstruieren“ oder „Der Text – wenn wir kohärent und dabei narrativ oder argumentativ werden“. Das letzte Kapitel trägt den Titel: „Das Deutsche – auf dem Weg zu einem Sprachporträt“.
Das Buch soll Sprachinteressierten auch ohne linguistische Fachkenntnisse einen neuen Zugang zu unserer Muttersprache erschließen und die Sensibilität für die sprachliche Verbundenheit auf unserem Kontinent trotz aller Vielfalt stärken.
- Grammatik anschaulich und konkret
- Innovativer Blick auf das Deutsche im Kreis europäischer Sprachen
- Kurzweilige Einführung für Sprachinteressierte auch ohne linguistische Fachkenntnisse
Der Beitrag stellt zunächst einige allgemeine Überlegungen zu Kategorisierungen von Sprachen an. Dann werden die Sprachenvielfalt im Baltikum und Statistiken von Deutschsprechern vorgestellt, bevor verschiedene Studien zum Deutschen im Baltikum erläutert werden. Auf dieser Grundlage erfolgt eine Einordnung des Baltikums in Modelle der internationalen Stellung des Deutschen, mit deren Hilfe das Konzept Ergänzungssprache begründet wird. Schließlich werden einige Überlegungen dazu angestellt, welcher Nutzwert durch diese Konzeptualisierung entsteht.