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In this paper we examine the composition and interactional deployment of suspended assessments in ordinary German conversation. We define suspended assessments as lexicosyntactically incomplete assessing TCUs that share a distinct cluster of prosodic-phonetic features which auditorily makes them come off as 'left hanging' rather than cut-off (e.g., Schegloff/Jefferson/Sacks 1977; Jasperson 2002) or trailing-off (e.g., Local/Kelly 1986; Walker 2012). Using CA/IL methodology (Couper-Kuhlen/Selting 2018) and drawing on a large body of video-recorded face-to-face conversations, we highlight the verbal, vocal and bodily-visual resources participants use to render such unfinished assessing TCUs recognizably incomplete and identify six recurrent usage types. Overall, the suspension of assessing TCUs appears to either serve as a practice for circumventing the production of assessments that are interactionally inapposite, or as a practice for coping with local contingencies that render the very doing of an assessment problematic for the speaker. Data are in German with English translations.
Die Rolle der antizipatorischen Verstehensdokumentation erweist sich in den Interviews aus dem Israelkorpus m. E. als besonders wichtig. Es wird von der Tatsache ausgegangen, dass es sich bei den Informanten um Personen mit besonders delikaten biographischen Hintergründen handele. Die Interviewerinnen müssen demzufolge mit der starken emotionalen Belastung rechnen, der die Interviewten während der Rekonstruktion ihrer Lebensgeschichte ausgesetzt sind. Ein sehr direkter Frage-Antwort-Stil könnte wegen dieser emotionalen Belastung als unangenehm empfunden werden. Der Einsatz von Verfahren antizipatorischer Verstehensdokumentation weist stattdessen m. E. eindeutig darauf hin, wie sich die Interviewerinnen offensichtlich um Empathie bemühen und im Sinne einer intersubjektiven Inreraktionskonstitution mit den Interviewten kooperieren. Ziel dieses Beitrages ist es zu zeigen, wie solche Verfahren der antizipatorischen Verstehensdokumentation durch den systematischen Einsatz der Konnektoren und, also, dann realisiert werden können.
This paper focuses on so called syntactic projection phenomena in the German language. This term from the German Gesprächsforschung is used to define the fact that an utterance or part of it foreshadows another one. This paper aims at pointing out how such projection phenomena are consciously exploited for rhethorical purposes. This will be observed on the basis of excerpts from the Stuttgart 21 mediation talks. The linguistic analysis carried out in this paper will focus on syntactic projection phenomena involving the use of causal adverbial connectives deshalb and deswegen.
Lexikalische Diskurspartikeln wie ‚gut‘, ‚schön‘, ‚genau‘, ‚richtig‘, ‚klar‘ etc. mit Äquivalenten in anderen Wortklassen (z.B. als Adjektive) und einem inhärenten semantischen Gehalt sind ein häufiges Phänomen in der gesprochenen Sprache. In ihrem vielfältigen, feinnuancierten Gebrauch tragen sie maßgeblich zur Organisation von Gesprächen bei. Der Fokus dieser empirischen interaktionslinguistischen Untersuchung liegt auf der detaillierten Beschreibung des Formen- und Funktionsspektrums sowie der Verwendungspraktiken von ‚gut‘ und ‚schön‘. Dabei werden funktionale, sequenzielle, prosodische und kombinatorische Regelhaftigkeiten aufgezeigt sowie das Verhältnis zwischen ‚gut/schön‘ und ihren Pendants als Adjektiven diskutiert. Die Verwendungsmerkmale und -bereiche der Diskurspartikeln werden zudem mit prädikativen Formen mit ‚gut/schön‘ verglichen, um die Spezifika und Leistungsfähigkeit von lexikalischen Diskurspartikeln aufzuzeigen und die Formate im Hinblick auf Pragmatikalisierung zu diskutieren.
This article investigates mundane photo taking practices with personal mobile devices in the co-presence of others, as well as “divergent” self-initiated smartphone use, thereby exploring the impact of everyday technologies on social interaction. Utilizing multimodal conversation analysis, we examined sequences in which young adults take pictures of food and drinks in restaurants and cafés. Although everyday interactions are abundant in opportunities for accomplishing food photography as a side activity, our data show that taking pictures is also often prioritized over other activities. Through a detailed sequential analysis of video recordings and dynamic screen captures of mobile devices, we illustrate how photographers orient to the momentary opportunities for and relevance of photo taking, that is, how they systematically organize their photographing with respect to the ongoing social encounter and the (projected) changes in the material environment. We investigate how the participants multimodally negotiate the “mainness” and “sideness” (Mondada, 2014) of situated food photography and describe some particular features of participants’ conduct in moments of mundane multiactivity.
The ubiquity of smartphones has been recognised within conversation analysis as having an impact on conversational structures and on the participants’ interactional involvement. However, most of the previous studies have relied exclusively on video recordings of overall encounters and have not systematically considered what is taking place on the device. Due to the personal nature of smartphones and their small displays, onscreen activities are of limited visibility and are thus potentially opaque for both the co-present participants (“participant opacity”) and the researchers (“analytical opacity”). While opacity can be an inherent feature of smartphones in general, analytical opacity might not be desirable for research purposes. This chapter discusses how a recording set-up consisting of static cameras, wearable cameras and dynamic screen captures allowed us to address the analytical opacity of mobile devices. Excerpts from multi-source video data of everyday encounters will illustrate how the combination of multiple perspectives can increase the visibility of interactional phenomena, reveal new analytical objects and improve analytical granularity. More specifically, these examples will emphasise the analytical advantages and challenges of a combined recording set-up with regard to smartphone use as multiactivity, the role of the affordances of the mobile device, and the prototypicality and “naturalness” of the recorded practices.
Playing videogames is a popular social activity; people play videogames in different places, on different media, in different situations, alone or with partners, online or offline. Unsurprisingly, they thereby share space (physically or virtually) with other playing or non-playing people. The special issue investigates through different contexts and settings how non-players become participants of the gaming interaction and how players and non-players co-construct presence. The introduction provides a problem-related context for the individual contributions and then briefly presents them.
This paper investigates situations in French videogame interactions where non-players who share the same physical space as players, participate in the gaming activities as spectators. Through a detailed multimodal and sequential analysis, we show that being a spectator is a local achievement of all co-present participants - players and non-players.