Spectating: How non-players participate in videogaming
- This paper investigates situations in French videogame interactions where non-players who share the same physical space as players, participate in the gaming activities as spectators. Through a detailed multimodal and sequential analysis, we show that being a spectator is a local achievement of all co-present participants - players and non-players.
Author: | Heike Baldauf-QuilliatreORCiDGND, Isabel Colón de CarvajalORCiDGND |
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URN: | urn:nbn:de:bsz:mh39-107631 |
DOI: | https://doi.org/10.21248/jfml.2021.33 |
ISSN: | 2569-6491 |
Parent Title (German): | Journal für Medienlinguistik (jfml) |
Publisher: | Leibniz-Institut für Deutsche Sprache (IDS) |
Place of publication: | Mannheim |
Document Type: | Article |
Language: | English |
Year of first Publication: | 2021 |
Date of Publication (online): | 2021/11/12 |
Publicationstate: | Veröffentlichungsversion |
Reviewstate: | Peer-Review |
Tag: | conversation analysis; non-players; participation framework; relationships; screen-based interaction; spectating; videogames; ways of spectating |
GND Keyword: | Computerspiel; Französisch; Interaktion; Konversationsanalyse; Videospiel; Zuschauer |
Volume: | 4 |
Issue: | 2 |
First Page: | 123 |
Last Page: | 161 |
DDC classes: | 400 Sprache / 400 Sprache, Linguistik |
Open Access?: | ja |
Journals: | Journal für Medienlinguistik : jfml = Journal for media linguistics |
Licence (German): | ![]() |