Spectating: How non-players participate in videogaming
- This paper investigates situations in French videogame interactions where non-players who share the same physical space as players, participate in the gaming activities as spectators. Through a detailed multimodal and sequential analysis, we show that being a spectator is a local achievement of all co-present participants - players and non-players.
| Author: | Heike Baldauf-QuilliatreORCiDGND, Isabel Colón de CarvajalORCiDGND |
|---|---|
| URN: | urn:nbn:de:bsz:mh39-107631 |
| DOI: | https://doi.org/10.21248/jfml.2021.33 |
| ISSN: | 2569-6491 |
| Parent Title (German): | Journal für Medienlinguistik (jfml) |
| Publisher: | Leibniz-Institut für Deutsche Sprache (IDS) |
| Place of publication: | Mannheim |
| Document Type: | Article |
| Language: | English |
| Year of first Publication: | 2021 |
| Date of Publication (online): | 2021/11/12 |
| Publicationstate: | Veröffentlichungsversion |
| Reviewstate: | Peer-Review |
| Tag: | conversation analysis; non-players; participation framework; relationships; screen-based interaction; spectating; videogames; ways of spectating |
| GND Keyword: | Computerspiel; Französisch; Interaktion; Konversationsanalyse; Videospiel; Zuschauer |
| Volume: | 4 |
| Issue: | 2 |
| First Page: | 123 |
| Last Page: | 161 |
| DDC classes: | 400 Sprache / 400 Sprache, Linguistik |
| Open Access?: | ja |
| Journals: | Journal für Medienlinguistik : jfml = Journal for media linguistics |
| Licence (German): | Creative Commons - Namensnennung - Weitergabe unter gleichen Bedingungen 4.0 International |


